Dec. 28th, 2010

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Here are the results from our baking-very-dark-things adventure -- my attempt to create bittersweet desserts that aren't available in the market.

Recipe #1 -- a standard dark chocolate cupcake recipe (makes 6 cupcakes)

1/4 cup unsweetened chocolate powder (used Dagobah brand)
1/2 cup heavy whipping cream
1/2 cup flour
1/4 teaspoon baking soda
1/2 stick butter
1/4 cup sugar
1/2 whole egg
1/2 egg yolk
1/8 tsp vanilla

Recipe #2 -- modified version of recipe #1:

1/4 cup + 3 tablespoons (almost 1/2 cup) unsweetened chocolate powder (used Dagobah brand)
1/2 cup heavy whipping cream
1/2 cup flour
1/4 teaspoon baking soda
1/2 stick butter
4 tsp sugar (1/3 the original amount)
1/2 whole egg
1/2 egg yolk

Recipe #3 -- recipe 2 + a dash of Yellow Masala Curry powder.

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Frostings:
Frosting #1 was whipping cream + a small amount of sugar + vanilla
Frosting #2 was whipping cream + a small amount of sugar + vanilla + unsweetend chocolate powder
Frosting #3 was whipping cream + a small amount of sugar + vanilla + ground nutmeg (1/2 nut for 6 cupcakes of frosting)

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Recipe #1 -- the standard recipe -- was a bit on the sweet side but had great texture.
Recipe #2 -- the low-sugar, extra-chocolate recipe -- had a less sproingy texture due to lack of sugar, was a little doughy in terms of the flavor, had somewhat limited expression of the chocolate flavor despite the extra chocolate, but was at the right level of sweetness for me.
Recipe #3 -- the yellow Masala curry -- had the texture problems of Recipe #2 but had the best flavor.  It's proved once and for all that yellow curry belongs in cupcakes.  

Going forward, we are going to try modifying recipes #2 & #3 to add a bit of salt to enhance the chocolate flavor and another egg to help create a more spongey cupcake texture.  

Frosting #3 was the most interesting -- the intense nutmeg flavor only slightly cut by sugar added a strong kick to the frosting.  

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Thanks to Aviva for providing the cooking mastery and to everyone else for helping.  

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Baking Dark Things  Baking Dark Things  Baking Dark Things
Baking Dark Things

After baking, we played Bananagrams.  Look closely at the crossword on the lower left.  Someone's mind is a little dirty.

Baking Dark Things

Also, this is a Water Caltrop, a relative of the Water Chestnut.  The flavor is uninteresting, but the fruit looks like something out of Hades:


P1160846  Water Caltrop - the strangest fruit in the world


mattbell: (Default)
The Berkeley Bulb is the result of an unintentional experiment in long-term anarchistic land use of a dilapidated jetty by a large number of artists and homeless people.  Many of the largest sculptures are similar to the way they were 5 years ago when I last visited, but the numerous concrete canvases have since been repainted many times.

Berkeley Bulb  Berkeley Bulb

Berkeley Bulb  Berkeley Bulb  Berkeley Bulb

Berkeley Bulb
mattbell: (Default)
As most of you know, I've spent the vast majority of the last 2 years not working -- instead I've chosen to focus on developing other skills and experiences, including traveling the world, fixing my insomnia, improving my nutrition, developing an exercise plan that's changed my body, improved my health, and taught me lots of fun physical skills (rock climbing, snowboarding, parkour, yoga, and hang gliding), doing lots of creative projects, and getting involved with the disorganization of the Ephemerisle festival.  

Despite the fun of my laid-back adventures, I've been missing working on a big, meaty, potentially worldchanging project.  I have looked at various opportunities, but I've been hesitant to jump into anything, knowing firsthand just how much work a startup can be.

However, at this point, I'm excited enough about new possibilities created by low cost 3D computer vision that I'm eager to start something new.  Technologies like the Kinect allow people to capture the world around them in 3D, enabling them to easily bridge between the physical and virtual worlds.  How important is 3D capture?  I think it will ultimately become as important as photography.  By capturing objects and environments in 3D, you will be able to do many things you cannot do with photographs.  You will be able to rotate around objects and see them from many perspectives, or walk through real environments as virtual worlds.  It's the difference between looking at a scene and being *in* the scene.  Better yet, you will be able to seamlessly mix physical and virtual worlds -- you could upload all your favorite physical objects into an online virtual world, drop virtual annotations and objects onto a physical environment, and preview changes to the physical world (such as new furniture in your living room or new clothing on your body), among numerous other things.  While many of these things are happening already, they have not been within reach of consumers until now.  

While some of the more far-out visions for the seamless merging of physical and virtual worlds will take years to come to fruition, I'm looking at some ways that I can provide some useful tools (and make some money) in the short term.  Unlike my last company, which took on a lot of funding and became divorced from the realities of the market, I intend to dramatically shorten the cycle of market feedback.  

I'm developing a toolset that will make it as easy as possible to use a Kinect for various 3D capture applications.  I should leave the specifics out of this public post, but I encourage those of you who share an interest in the possibilities of 3D vision to contact me.  I'm already working with two potential clients.  

This is all very exciting, which is exactly what work should be.

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